City of Thieves (Fighting Fantasy)

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City of Thieves (Fighting Fantasy)

City of Thieves (Fighting Fantasy)

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The short sections taking you through the book really helps keep him concentrated and interested, and the scoring system is really clever, as it reminds me of a computer game, which my son unsurprisingly enjoys. I have played it on the Kindle - and, after easily getting through most of the story, I am getting stomped by some fights at the end of the book that just seem to require a lot of luck to get through. Der schreckliche Zanbar Bone bedroht die Einwohner des heimeligen Örtchens, in dem du auf deiner Reise Rast eingelegt hast. One of the things I want to mention is the artwork of Iain McCraig, which to me is perfect for this story; it is fantastical, whimsical, and just a bit dark, with many delightful details for the attentive viewer to pick up. City of Thieves is a fantasy scenario in which the hero is retained by the village of Silverton to save them from Zanbar Bone, lord of the undead; to do this, the hero must first travel to Port Blacksand to enlist the aid of the magician Nicodemus.

And beyond lies the most fearsome adventure of them all — the tower stronghold of the infamous Zanbar Bone! I especially like the illustration of the gate of Port Blacksand near the beginning, and the wonderful image of the Goblin-like Bays playing Bays’ Ball at entry 40. To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. I feel future entries in the series will struggle to match City of Thieves for atmosphere, playability and excitement. On my first attempt, I found most of the items I needed, but lacked one item, so I couldn't go on to the endgame.

All these factors help bump it into something I like and something I'd recommend, and that I still rather like to play through sometimes, even if it's largely by autopilot nowadays. In a lot of fantasy novels I note that the settings are generally black and whiteL the good hero goes out to fight and kill the evil villain.

There's a food stain on the back cover (that could easily have been wiped off), lots of pages are bent and dog eared, someones had a go at pencil colouring in a lot of the pages and the character sheet has a couple of pencil notes written in it.A tattoo… of a unicorn… on my face… Yeah, I strongly suspect that Nicodemus was just wanting to make sure I made a total fool of myself.

Originally published by Puffin Books in 1983, the title is the fifth gamebook in the Fighting Fantasy series. The puzzle aspect is interesting enough to hold the interest of adults (my mother borrowed it for about a week in the 80s, until she had solved it) as well as the younger target audience.Ian was executive chairman of Eidos until 2002, where he launched global games franchises such as Lara Croft: Tomb Raider. The endgame - when you leave the city and travel to Zanbar Bone's tower - is less good, unfortunately. It seems that the wize old sage Nicodemus knows exactly how to slay Zanzar Bone, so I’ll need to talk with him. Others in the series will have you pulling your hair out when you seem to go in endless circles and just want to advance in the story. The villains you face aren't too hard/numerous to defeat compared to some of the other books, and even if you get lost in some of the maze-like sections, the book will usually get you back to where you need to be.

Beyond lies the most fearsome adventure of them all – the tower stronghold of the infamous Zanbar Bone! I would love a pc compendioum of every FF book on pc with scrolling text,online dice,background pictures,funky music and a bit of editing so if you need key items you can backtrack sections. This distinguished the series from the “Endless Quest” series of TSR, because (except for the first one) in that series you always had to roleplay a kid on their first serious outing, which, for me, defeats the purpose of roleplay, because you presumably were a kid reading the book alreadu, so you weren’t imagining yourself as someone else. With a starting skill of 9, stamina of 20, and luck 10 we managed to collect some of the needed items for our quest to kill some bad dude who needed killing. To a culture that sees a corpse as nothing more than a diseased shell to be destroyed, with the spirit being disconnected from it, then maybe it is not.Personally, it really comes down to culture, and what the culture does with the corpse really is what that culture believes. Your mission takes you along dark, twisting streets where thieves, vagabonds and creatures of the night lie in wait to trap the unwary traveller. It introduces us to one of my favourite Wretched Hives in all fiction, and greatly expands the scope and the size of the entire setting for that matter. The one item I could not find (though I suspect that it is located somewhere near the start) is the merchant's pass.

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